[games_access] Customizable Controls in The Conduit for Wii

Mark Barlet ioo at ablegamers.com
Fri Jan 30 13:26:16 EST 2009


Thanks for the tip Reid. I will reach out to them asap.

Mark.

Sent from mobile device.

On Jan 30, 2009, at 1:17 PM, Reid Kimball <reid at rbkdesign.com> wrote:


> This is cool, there sounds like a lot of customization in the controls

> for an unreleased Wii game, The Conduit.

>

> "You can map pretty much whatever action you want wherever you like;

> not just the obvious stuff like moving and firing, either, but even

> things like what motion you prefer to use when tossing grenades can be

> tuned.

>

> This feature also extends to the HUD elements, which can be placed

> anywhere on the screen, and options such as look sensitivity and

> turning speed. Best of all, you needn't kick out to the main menu to

> tweak—it can all be done in-game."

> - http://kotaku.com/5142661/the-conduit-channels-hardcore-gaming-to-the-wii-hands+on

>

> Mark, High Voltage Software might be a good interview to ask how they

> came to decide on including customization options when so few games

> do.

>

> -Reid

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