[games_access] games_access Digest, Vol 81, Issue 31

BlazeEagle blazeeagle at suddenlink.net
Mon Dec 13 07:23:44 EST 2010


"differently abled" is dorky & too "politically correct" sounding. sheesh!
lol

Aaron

--------------------------------------------------
From: <games_access-request at igda.org>
Sent: Saturday, December 11, 2010 2:10 PM
To: <games_access at igda.org>
Subject: games_access Digest, Vol 81, Issue 31


> Send games_access mailing list submissions to

> games_access at igda.org

>

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> or, via email, send a message with subject or body 'help' to

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>

> When replying, please edit your Subject line so it is more specific

> than "Re: Contents of games_access digest..."

>

>

> Today's Topics:

>

> 1. Re: Terminology (Steve Spohn)

>

>

> ----------------------------------------------------------------------

>

> Message: 1

> Date: Sat, 11 Dec 2010 14:01:45 -0500

> From: "Steve Spohn" <steve at ablegamers.com>

> Subject: Re: [games_access] Terminology

> To: "'IGDA Games Accessibility SIG Mailing List'"

> <games_access at igda.org>

> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com>

> Content-Type: text/plain; charset="UTF-8"

>

> No lol

>

> Steve Spohn

> Associate Editor

> The AbleGamers Foundation

>

> www.ablegamers.com

> www.ablegamers.org

>

> Find me on Skype! Username: Steve_Spohn

>

> -----Original Message-----

> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> On Behalf Of Sandra Uhling

> Sent: Saturday, December 11, 2010 6:05 AM

> To: 'IGDA Games Accessibility SIG Mailing List'

> Subject: Re: [games_access] Terminology

>

> Hi,

> Maybe that is the new point of view:

> "It is about ability" :-)

>

> UNICEF has a series of books about it.

> It is for kids and for education.

>

> Best regards,

> Sandra

>

> -----Urspr?ngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> Im Auftrag von Ryan Arndt

> Gesendet: Montag, 6. Dezember 2010 18:19

> An: IGDA Games Accessibility SIG Mailing List

> Betreff: Re: [games_access] Terminology

>

> curious how people view the term "differently abled" as when I did my

> degree (BEd), this was the term of choice. What do you think?

>

> Ryan Arndt

> IGDA Global Community Manager

>

> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote:

>

>

> I guess because of my age, I went through the 1970

> "handicapped/handicappible" argument where some with disabilities felt

> that handicappable was a preferable term. So whenever I hear handicapped,

> I think back to those years (it was something on 70s children/teen TV,

> etc). After that seemed to be the search for a new term -- whether that

> was something that was pushed by the disabled community or those without

> disabilities? I do not know. I've just met many, unlike yourself, who have

> an issue with the term. So perhaps it's an age thing?

>

> Perhaps my own reference to being a "person with a disability" (rather

> than "disabled person" comes from both my academic background as well as

> the fact that one of my disabilities is medical (and later made medically

> worse and causing physical limitations) when being treated for the

> "cure"). That's a very good possibility!

>

> I agree, though, disability doesn't stop and in the end whatever term

> anyone wants to use about themselves, is ok.

>

> I think, however, when it comes to cognitive disorders, cognitive or

> learning "handicaps" is problematic. Mainly because terms like "disorder,"

> "disabilities," "limitation," etc seems to sound better than "handicap."

> And, yes, I have a learning disability. :)

>

> Michelle

>

> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote:

>

>

>

> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf

> uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with

> disability? due to people complaining but used to say disabled gamer. I

> still say disabled gamer but that?s because I avoid medical/academic

> sounding phrases at all costs.

>

> No fight from my end, I?m just stating ?person first? is GREAT in a

> hospital. I hated when Drs referred to me as ?kidney in bed 8? but in

> real life I think the disability is imposed on the person. Therefore,

> saying person with disability is attaching it to who I am. Barrie hates

> handicap as do most UK?ers, so we try to avoid it. However, you, Mark,

> Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have

> negative connotations. So, all I can add is:

>

> 1. Being disabled never stops

> a. There is no break but you can conquer barriers

> 2. Don?t say cripple or gimp

> a. Notice broadened horizons is ?GimpGear.us? but promotes BH

> 3. Handicapped is iffy

> a. Never met someone in the U.S. who is disabled who minds handicap

> b. U.K. people dislike it

> 4. Those who are disabled are more hardened against words

> 5. Person first is personal preference but it is more often used by

> academics and medical people

>

> Steve Spohn

> Associate Editor

> The AbleGamers Foundation

>

> www.ablegamers.com <x-msg://60/www.ablegamers.com>

> www.ablegamers.org <x-msg://60/www.Ablegamers.org>

>

> Find me on Skype! Username: Steve_Spohn

>

> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> On Behalf Of Michelle Hinn

> Sent: Saturday, December 04, 2010 9:55 PM

> To: IGDA Games Accessibility SIG Mailing List

> Subject: Re: [games_access] Terminology

>

> Mark, though, refers to himself as a someone with a disability -- perhaps

> he means to say that something about gaming makes him "disabled" but

> outside of that activity he is not disabled?

>

> Not trying to start a list fight -- just trying to understand where

> disability starts and stops for you personally. Do you feel that

> "handicapped" is interchangeable with disability as well? The discussion

> had started with "handicapped" as a potentially offensive term so I was

> just looking for your opinion as to whether you found to it worthwhile to

> differentiate the two or if you found the two terms to be interchangeable.

>

> Not sure I agree that by saying "person with a disability" is akin to

> saying that disability is an accessory -- it's just a preference as to how

> the individual wants to be referred to by others as.

>

> Michelle

>

> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote:

>

>

> It?s like anything, someone will always be upset. It would, however, be

> doable to create an agreed-upon what NOT to say list.

>

> As an aside, there is a trend in the disabled community which is similar

> to most communities; those who ARE handicapped/disabled are much much less

> sensitive to the term used than those who are not. The ?inclusive?

> mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m

> ABC but you can?t because I actually am an X? ? where X is a

> race/gender/disability/nationality .

>

> Even if you read back through this list?s ?in-fights? those who aren?t

> disabled get much more defensive than those who are.

>

> Personal preferences aside, I think as long as you don?t use words you

> KNOW will hurt someone, you?re PC enough. AG gets scolded from time to

> time over the ?person first? aspect. Mark, our CEO, is trying to say

> gamer with disabilities, while I continue to say disabled gamer. Why?

> Because I?m disabled. I?m not ?defining? myself, I?m being factual. I

> will always be disabled, ergo, I?m a disabled <insert verb>. So, for

> once, I am very much on Barrie?s side: life made me disabled, it?s not an

> accessory like a hat. Take away what stops me from a given activity and

> I?m not disabled ? well other than that whole wheelchair & ventilator

> thing.

>

> Steve Spohn

> Associate Editor

> The AbleGamers Foundation

>

> www.ablegamers.com <x-msg://60/www.ablegamers.com>

> www.ablegamers.org <x-msg://60/www.Ablegamers.org>

>

> Find me on Skype! Username: Steve_Spohn

>

> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> On Behalf Of Michelle Hinn

> Sent: Saturday, December 04, 2010 7:05 PM

> To: IGDA Games Accessibility SIG Mailing List

> Subject: Re: [games_access] Terminology

>

> A K-12 student is a student who is pre-university and/or still in

> government required schooling.

>

> The "K" is for Kindergarten, from the German word "Children's Garden." :)

> It's an early childhood education term for a "pre-school" like setting.

> The term is used mostly in North America.

>

> As far as a black/white list goes, I'm not sure it's possible to come up

> with a list that is, well, black/white. I think we could come closer to

> creating a list of terms that are regionally considered offensive than we

> could come up with a regional list that is "ok." However, as we've seen

> from the discussion, it is often up to the individual as to what they

> themselves use to describe themselves (ie, "handicapped" versus

> "disabled") and how they choose to describe themselves (ie, as "disabled"

> or as a "person with a disability").

>

> There are no easy solutions. The same can be said for other issues such as

> terms, particularly slang terms, for race, sexuality, gender, etc.

>

> Michelle

>

> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote:

>

>

>

>

> Hi,

>

> so when we would make a black and white list, we should make separate ones

> for different regions?

>

> What is a K-12 student?

>

> Best regards,

> Sandra

>

>

> ________________________________

>

>

> Von: "Michelle Hinn" <hinn at uiuc.edu>

> Gesendet: 05.12.2010 00:11:46

> An: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>

> Betreff: Re: [games_access] Terminology

>

> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern

> (correct, Barrie?) than it is a US concern.

> I'm not sure I understand how Hasbro got away with a Transformer game

> called "spastic" even in the US -- that's a term used as an insult by many

> a K-12 student (and above sometimes!). Perhaps it's losing it's luster as

> an insult!?!

> Michelle

>

> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote:

>

>

> I think one of the things that makes it more awkward is that the way words

> are percieved varies so much from region to region, even in the same

> language - never mind when you start translating to many languages. For

> example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be

> regarded as offensive in the US as it is in the UK - I've heard it used in

> a lot of US shows, including children's shows (hello Bratz). I know

> Nintendo managed to get two games pulled from the shelves in the UK that

> featured the word (including Mario Party 8), and Hasbro recently launched

> a Transformer called Spastic (which won't be released in the UK).

> Obviously that's a slightly more exteme example, but we really don't want

> to unintentionally offend anyone.

>

> It's quite a challenge when you're working on a product that will be

> released across many regions!

>

>

> ________________________________

>

> From: Steve Spohn [mailto:steve at ablegamers.com]

> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games

> Accessibility SIG Mailing List' [mailto:games_access at igda.org]

> Sent: Sat, 04 Dec 2010 00:43:09 +0000

> Subject: Re: [games_access] Terminology

>

> Exactly, Aaron. According to those who have scolded AG it should be "X

> challenged" "persons with disabilities" and "persons with limitations" - I

> say Disabled gamer a lot as it's what I am. Barrie is correct in the

> "people first" is awkward and attaches negativity. Everyone has a

> sensitivity to certain words but most of the disabled individuals I've met

> despise "cripple" and some hate "gimp."

>

> I've never had someone object to disabled and only a few on handicapped.

>

> Steve Spohn

> Associate Editor

> The AbleGamers Foundation

>

> www.ablegamers.com <http://www.ablegamers.com/>

> www.ablegamers.org <http://www.ablegamers.org/>

>

> Find me on Skype! Username: Steve_Spohn

>

>

> -----Original Message-----

> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> On Behalf Of BlazeEagle

> Sent: Friday, December 03, 2010 4:55 PM

> To: games_access at igda.org

> Subject: Re: [games_access] Terminology

>

> I personally don't find it that offensive but each person has their own

> preference. For physical disability, is "physically challenged" more

> "P.C."?

>

> For visual disabilities, How about "visually challenged" for visual

> disabilities?

>

> It really just boils down to semantics & how sensitive one is.

>

> Aaron

>

> --------------------------------------------------

> From: <games_access-request at igda.org>

> Sent: Friday, December 03, 2010 12:11 PM

> To: <games_access at igda.org>

> Subject: games_access Digest, Vol 81, Issue 4

>

> > Send games_access mailing list submissions to

> > games_access at igda.org

> >

> > To subscribe or unsubscribe via the World Wide Web, visit

> > http://seven.pairlist.net/mailman/listinfo/games_access

> > or, via email, send a message with subject or body 'help' to

> > games_access-request at igda.org

> >

> > You can reach the person managing the list at

> > games_access-owner at igda.org

> >

> > When replying, please edit your Subject line so it is more specific

> > than "Re: Contents of games_access digest..."

> >

> >

> > Today's Topics:

> >

> > 1. Terminology (Lynsey Graham)

> > 2. Re: Terminology (Sandra Uhling)

> > 3. Re: Terminology (Lynsey Graham)

> > 4. Re: Terminology (Barrie Ellis)

> >

> >

> > ----------------------------------------------------------------------

> >

> > Message: 1

> > Date: Fri, 3 Dec 2010 16:25:14 -0000

> > From: "Lynsey Graham" <lgraham at blitzgamesstudios.com>

> > Subject: [games_access] Terminology

> > To: "'IGDA Games Accessibility SIG Mailing List'"

> > <games_access at igda.org>

> > Message-ID:

> > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com>

> > Content-Type: text/plain; charset="us-ascii"

> >

> > Hello all,

> >

> > I was wondering if I could ask for advice. I've just moved onto a

> > project, and noticed that one of the lines of dialogue refers to

> > 'handicapped people'. From what I've gathered, quite a few people find

> > this term offensive - is this generally the case? We're trying to decide

> > whether to cut the line, or whether to keep it (as some people on the

> > team

>

> > have never heard that it's offensive).

> >

> > Any feedback would be much appreciated!

> >

> > Cheers,

> >

> > Lynsey

> >

> > Lynsey Graham

> > Designer | Blitz Games

> >

> >

> >

> >

> > --

> >

> > IMPORTANT INFORMATION

> >

> > Information and any attached documentation from Blitz Games Studios

> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz

> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee

> > only

> > and may contain confidential information.

> >

> > If you are not the intended recipient please delete this email and

> > notify

> > us immediately.

> >

> > Please note that without the prior written consent of Blitz Games

> > Studios

> > Limited any form of distribution, copying or use of this email or the

> > information in it is strictly prohibited and may be unlawful.

> >

> > Attachments to this email may accidentally contain software viruses. You

> > are advised to take all reasonable precautions to minimise this risk and

> > to carry out a virus check on any attachments before they are opened.

> >

> > Any formal offer contained in this email is subject to the standard

> > terms

> > & conditions of Blitz Games Studios Limited and must be signed by both

> > parties. Any views or opinions expressed are solely those of the author

> > and do not necessarily represent those of Blitz Games Studios Limited.

> >

> > Blitz Games Studios Limited is registered in England (company no:

> > 2482913). Its registered address is Regent Square House, The Parade,

> > Leamington Spa, Warwickshire, CV32 4NL, UK

> >

> > ***********

> > -------------- next part --------------

> > An HTML attachment was scrubbed...

> > URL:

> >

> <http://seven.pairlist.net/mailman/private/games_access/attachments/20101203

> /13f319e7/attachment.html>

> >

> > ------------------------------

> >

> > Message: 2

> > Date: Fri, 3 Dec 2010 17:44:14 +0100

> > From: "Sandra Uhling" <sandra_uhling at web.de>

> > Subject: Re: [games_access] Terminology

> > To: "'IGDA Games Accessibility SIG Mailing List'"

> > <games_access at igda.org>

> > Message-ID: <004601cb9309$52353ac0$f69fb040$@de>

> > Content-Type: text/plain; charset="iso-8859-1"

> >

> > Hi Lynsey,

> >

> > I think this video will help you.

> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded

> >

> > Maybe you can describe the situation and what kind of disability the

> > referred people have?

> >

> > A good description in general is: Persons with Disabilities, short PwDs.

> >

> > Best regards,

> > Sandra

> >

> >

> > -----Urspr?ngliche Nachricht-----

> > Von: games_access-bounces at igda.org

> > [mailto:games_access-bounces at igda.org]

> > Im

> > Auftrag von Lynsey Graham

> > Gesendet: Freitag, 3. Dezember 2010 17:25

> > An: 'IGDA Games Accessibility SIG Mailing List'

> > Betreff: [games_access] Terminology

> >

> > Hello all,

> >

> >

> > I was wondering if I could ask for advice. I?ve just moved onto a

> > project,

> > and noticed that one of the lines of dialogue refers to ?handicapped

> > people?. From what I?ve gathered, quite a few people find this term

> > offensive ? is this generally the case? We?re trying to decide whether

> > to

> > cut the line, or whether to keep it (as some people on the team have

> > never

> > heard that it?s offensive).

> >

> >

> >

> > Any feedback would be much appreciated!

> >

> >

> > Cheers,

> >

> >

> > Lynsey

> >

> >

> >

> > Lynsey Graham

> >

> > Designer | Blitz Games

> >

> >

> >

> >

> >

> >

> >

> > ________________________________

> >

> > --

> >

> > IMPORTANT INFORMATION

> >

> > Information and any attached documentation from Blitz Games Studios

> > Limited

> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade,

> > TruSim

> > & BlitzTech) is intended for the use of the addressee only and may

> > contain

> > confidential information.

> >

> > If you are not the intended recipient please delete this email and

> > notify

> > us

> > immediately.

> >

> > Please note that without the prior written consent of Blitz Games

> > Studios

> > Limited any form of distribution, copying or use of this email or the

> > information in it is strictly prohibited and may be unlawful.

> >

> > Attachments to this email may accidentally contain software viruses. You

> > are

> > advised to take all reasonable precautions to minimise this risk and to

> > carry out a virus check on any attachments before they are opened.

> >

> > Any formal offer contained in this email is subject to the standard

> > terms

> > &

> > conditions of Blitz Games Studios Limited and must be signed by both

> > parties. Any views or opinions expressed are solely those of the author

> > and

> > do not necessarily represent those of Blitz Games Studios Limited.

> >

> > Blitz Games Studios Limited is registered in England (company no:

> > 2482913).

> > Its registered address is Regent Square House, The Parade, Leamington

> > Spa,

> > Warwickshire, CV32 4NL, UK

> >

> > ***********

> >

> >

> >

> >

> > ------------------------------

> >

> > Message: 3

> > Date: Fri, 3 Dec 2010 17:06:52 -0000

> > From: "Lynsey Graham" <lgraham at blitzgamesstudios.com>

> > Subject: Re: [games_access] Terminology

> > To: "'IGDA Games Accessibility SIG Mailing List'"

> > <games_access at igda.org>

> > Message-ID:

> > <d7d7ff9c-c17f-47ed-acf2-f025896c73a1 at blitzgamesstudios.com>

> > Content-Type: text/plain; charset="iso-8859-1"

> >

> > The line in question is:

> >

> > "Dogs are kept as pets but many also work for a living. They help out in

> > all sorts of ways from pulling sleds, herding, helping the handicapped,

> > guarding and hunting"

> >

> > It just strikes me as possibly being a bit awkwardly worded with the

> > potential to offend. Strangely, the German translation seems to just

> > refer to "f?hren Blinde", which I'm assuming is just referring to

> > blindness?

> >

> > -----Original Message-----

> > From: games_access-bounces at igda.org

> > [mailto:games_access-bounces at igda.org]

>

> > On Behalf Of Sandra Uhling

> > Sent: 03 December 2010 16:44

> > To: 'IGDA Games Accessibility SIG Mailing List'

> > Subject: Re: [games_access] Terminology

> >

> > Hi Lynsey,

> >

> > I think this video will help you.

> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded

> >

> > Maybe you can describe the situation and what kind of disability the

> > referred people have?

> >

> > A good description in general is: Persons with Disabilities, short PwDs.

> >

> > Best regards,

> > Sandra

> >

> >

> > -----Urspr?ngliche Nachricht-----

> > Von: games_access-bounces at igda.org

> > [mailto:games_access-bounces at igda.org]

> > Im

> > Auftrag von Lynsey Graham

> > Gesendet: Freitag, 3. Dezember 2010 17:25

> > An: 'IGDA Games Accessibility SIG Mailing List'

> > Betreff: [games_access] Terminology

> >

> > Hello all,

> >

> >

> > I was wondering if I could ask for advice. I've just moved onto a

> > project,

> > and noticed that one of the lines of dialogue refers to 'handicapped

> > people'. From what I've gathered, quite a few people find this term

> > offensive - is this generally the case? We're trying to decide whether

> > to

> > cut the line, or whether to keep it (as some people on the team have

> > never

> > heard that it's offensive).

> >

> >

> >

> > Any feedback would be much appreciated!

> >

> >

> > Cheers,

> >

> >

> > Lynsey

> >

> >

> >

> > Lynsey Graham

> >

> > Designer | Blitz Games

> >

> >

> >

> >

> >

> >

> >

> > ________________________________

> >

> > --

> >

> > IMPORTANT INFORMATION

> >

> > Information and any attached documentation from Blitz Games Studios

> > Limited

> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade,

> > TruSim

> > & BlitzTech) is intended for the use of the addressee only and may

> > contain

> > confidential information.

> >

> > If you are not the intended recipient please delete this email and

> > notify

> > us

> > immediately.

> >

> > Please note that without the prior written consent of Blitz Games

> > Studios

> > Limited any form of distribution, copying or use of this email or the

> > information in it is strictly prohibited and may be unlawful.

> >

> > Attachments to this email may accidentally contain software viruses. You

> > are

> > advised to take all reasonable precautions to minimise this risk and to

> > carry out a virus check on any attachments before they are opened.

> >

> > Any formal offer contained in this email is subject to the standard

> > terms

> > &

> > conditions of Blitz Games Studios Limited and must be signed by both

> > parties. Any views or opinions expressed are solely those of the author

> > and

> > do not necessarily represent those of Blitz Games Studios Limited.

> >

> > Blitz Games Studios Limited is registered in England (company no:

> > 2482913).

> > Its registered address is Regent Square House, The Parade, Leamington

> > Spa,

> > Warwickshire, CV32 4NL, UK

> >

> > ***********

> >

> >

> > _______________________________________________

> > games_access mailing list

> > games_access at igda.org

> > http://seven.pairlist.net/mailman/listinfo/games_access

> >

> >

> > --

> >

> > IMPORTANT INFORMATION

> >

> > Information and any attached documentation from Blitz Games Studios

> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz

> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee

> > only

> > and may contain confidential information.

> >

> > If you are not the intended recipient please delete this email and

> > notify

> > us immediately.

> >

> > Please note that without the prior written consent of Blitz Games

> > Studios

> > Limited any form of distribution, copying or use of this email or the

> > information in it is strictly prohibited and may be unlawful.

> >

> > Attachments to this email may accidentally contain software viruses. You

> > are advised to take all reasonable precautions to minimise this risk and

> > to carry out a virus check on any attachments before they are opened.

> >

> > Any formal offer contained in this email is subject to the standard

> > terms

> > & conditions of Blitz Games Studios Limited and must be signed by both

> > parties. Any views or opinions expressed are solely those of the author

> > and do not necessarily represent those of Blitz Games Studios Limited.

> >

> > Blitz Games Studios Limited is registered in England (company no:

> > 2482913). Its registered address is Regent Square House, The Parade,

> > Leamington Spa, Warwickshire, CV32 4NL, UK

> >

> > ***********

> >

> >

> >

> > ------------------------------

> >

> > Message: 4

> > Date: Fri, 3 Dec 2010 17:11:45 -0000

> > From: "Barrie Ellis" <oneswitch at gmail.com>

> > Subject: Re: [games_access] Terminology

> > To: "IGDA Games Accessibility SIG Mailing List"

> > <games_access at igda.org>

> > Message-ID: <C7AC2B07E36F4F659136228847280420 at OneSwitchPC>

> > Content-Type: text/plain; format=flowed; charset="iso-8859-1";

> > reply-type=original

> >

> > I much prefer the term Disabled Person/People, in the context that a

> > person

> > is disabled by something in their environment that poses a barrier to

> > them.

> > If a person can't get into a shop because they need to use a wheelchair,

> > then you might consider them a disabled person. If there's a ramp in

> > place,

> > that they can use, then they are no longer disabled in that particular

> > context. The same with video games.

> >

> > Saying "Person with disability", attaches the disability to them, and

> > always

> > feels like a more medical way of describing someone to me. You'll hear

> > people use the "people first" argument, but I prefer to describe people

> > as

> > people first. Then if there's something disabling them from doing what

> > they

> > need/want to do, I would describe the person as a disabled person.

> >

> > Barrie

> >

> >

> >

> >

> >

> > --------------------------------------------------

> > From: "Sandra Uhling" <sandra_uhling at web.de>

> > Sent: Friday, December 03, 2010 4:44 PM

> > To: "'IGDA Games Accessibility SIG Mailing List'"

> > <games_access at igda.org>

> > Subject: Re: [games_access] Terminology

> >

> >> Hi Lynsey,

> >>

> >> I think this video will help you.

> >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded

> >>

> >> Maybe you can describe the situation and what kind of disability the

> >> referred people have?

> >>

> >> A good description in general is: Persons with Disabilities, short

> >> PwDs.

> >>

> >> Best regards,

> >> Sandra

> >>

> >>

> >> -----Urspr?ngliche Nachricht-----

> >> Von: games_access-bounces at igda.org

> >> [mailto:games_access-bounces at igda.org]

> >> Im

> >> Auftrag von Lynsey Graham

> >> Gesendet: Freitag, 3. Dezember 2010 17:25

> >> An: 'IGDA Games Accessibility SIG Mailing List'

> >> Betreff: [games_access] Terminology

> >>

> >> Hello all,

> >>

> >>

> >> I was wondering if I could ask for advice. I've just moved onto a

> >> project,

> >> and noticed that one of the lines of dialogue refers to 'handicapped

> >> people'. From what I've gathered, quite a few people find this term

> >> offensive - is this generally the case? We're trying to decide whether

> >> to

> >> cut the line, or whether to keep it (as some people on the team have

> >> never

> >> heard that it's offensive).

> >>

> >>

> >>

> >> Any feedback would be much appreciated!

> >>

> >>

> >> Cheers,

> >>

> >>

> >> Lynsey

> >>

> >>

> >>

> >> Lynsey Graham

> >>

> >> Designer | Blitz Games

> >>

> >>

> >>

> >>

> >>

> >>

> >>

> >> ________________________________

> >>

> >> --

> >>

> >> IMPORTANT INFORMATION

> >>

> >> Information and any attached documentation from Blitz Games Studios

> >> Limited

> >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade,

> >> TruSim

> >> & BlitzTech) is intended for the use of the addressee only and may

> >> contain

> >> confidential information.

> >>

> >> If you are not the intended recipient please delete this email and

> >> notify

> >> us

> >> immediately.

> >>

> >> Please note that without the prior written consent of Blitz Games

> >> Studios

> >> Limited any form of distribution, copying or use of this email or the

> >> information in it is strictly prohibited and may be unlawful.

> >>

> >> Attachments to this email may accidentally contain software viruses.

> >> You

> >> are

> >> advised to take all reasonable precautions to minimise this risk and to

> >> carry out a virus check on any attachments before they are opened.

> >>

> >> Any formal offer contained in this email is subject to the standard

> >> terms

> >> &

> >> conditions of Blitz Games Studios Limited and must be signed by both

> >> parties. Any views or opinions expressed are solely those of the author

> >> and

> >> do not necessarily represent those of Blitz Games Studios Limited.

> >>

> >> Blitz Games Studios Limited is registered in England (company no:

> >> 2482913).

> >> Its registered address is Regent Square House, The Parade, Leamington

> >> Spa,

> >> Warwickshire, CV32 4NL, UK

> >>

> >> ***********

> >>

> >>

> >> _______________________________________________

> >> games_access mailing list

> >> games_access at igda.org

> >> http://seven.pairlist.net/mailman/listinfo/games_access

> >

> >

> >

> > ------------------------------

> >

> > _______________________________________________

> > games_access mailing list

> > games_access at igda.org

> > http://seven.pairlist.net/mailman/listinfo/games_access

> >

> >

> > End of games_access Digest, Vol 81, Issue 4

> > *******************************************

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> No virus found in this incoming message.

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> 02:34:00

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

>

>

> ________________________________

>

> --

>

> IMPORTANT INFORMATION

>

> Information and any attached documentation from Blitz Games Studios

> Limited (including its divisions: Blitz Games, Volatile Games, Blitz

> Arcade, TruSim & BlitzTech) is intended for the use of the addressee only

> and may contain confidential information.

>

>

> If you are not the intended recipient please delete this email and notify

> us immediately.

>

> Please note that without the prior written consent of Blitz Games Studios

> Limited any form of distribution, copying or use of this email or the

> information in it is strictly prohibited and may be unlawful.

>

> Attachments to this email may accidentally contain software viruses. You

> are advised to take all reasonable precautions to minimise this risk and

> to carry out a virus check on any attachments before they are opened.

>

> Any formal offer contained in this email is subject to the standard terms

> & conditions of Blitz Games Studios Limited and must be signed by both

> parties. Any views or opinions expressed are solely those of the author

> and do not necessarily represent those of Blitz Games Studios Limited.

>

> Blitz Games Studios Limited is registered in England (company no:

> 2482913). Its registered address is Regent Square House, The Parade,

> Leamington Spa, Warwickshire, CV32 4NL, UK

>

> ***********

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

>

> <https://img.web.de/p.gif>

> WEB.DE <http://WEB.DE/> DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit

> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2

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> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

> No virus found in this incoming message.

> Checked by AVG - www.avg.com <http://www.avg.com/>

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> 14:34:00

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

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> Checked by AVG - www.avg.com <http://www.avg.com/>

> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10

> 14:34:00

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

>

> Ryan Arndt

> Acting Community Manager

> International Game Developers Association

> Website: http://www.igda.org

> Email: ryan at igda.org

>

> LinkedIn: http://j.mp/IGDAli

> Facebook: http://j.mp/IGDAfb

> Twitter: @igda/@certainlysocial

> http://facebook.com/ryan80e

> Skype: ryanarndt

>

>

>

>

>

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

> No virus found in this incoming message.

> Checked by AVG - www.avg.com

> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10

> 02:34:00

>

>

>

> ------------------------------

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

> End of games_access Digest, Vol 81, Issue 31

> ********************************************




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