[games_access] One Switch - Mario Brothers

Sandra Uhling sandra_uhling at web.de
Mon Jun 14 09:20:57 EDT 2010


Hello,

To make a game playable with just one button,
I have this:

* make one or more parts automatic
* automatic scanning
* put two or more parts on one button


I am wondering if it is possible to have
a game like "Mario Brothers" playable with just one button.

This is my idea:
It is important that the gameworld is divided into certain parts.
And the functionality of the button changes in each part of the game.
E.g. one for firing and one for jumping.


* Standard: the figure runs automatically from left to right.
* (it should be possible to change the gamespeed)
* in parts with enemies: the button is for firing.
* in parts without enemies: the button is for jumping.

* holes: when the figure falls in a whole, the figure los one live
* jump on balks: when missed: the figure walks automatically back (but not
too far) and back
* jump off balks: when missed: the figure walks on this balks until the
player gets the timing.
* jump on walls: when missed: the figure walks automatically back (but not
too far) and back

* there should be no dead end
* there should be lots of "save points" (do not frustrate the gamer too
much)
* exceptions: when there are two alternative ways (the more difficult brings
more points)

What do you think?

Best regards,
Sandra





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