[games_access] My Golf Game - released
Barrie Ellis
oneswitch at gmail.com
Thu Sep 23 12:10:57 EDT 2010
That's fair enough, Steve! I do have a slightly different view of what is a
"fully accessible game" (i.e. - there isn't one in existence, and maybe
there never will be beyond life itself), but yes this looks like a fantastic
thing. Have also heard a rumour that it might be getting a tweak to make
those menus one-switch accessible down the line anyway.
Few more questions....
Can you run it in a window? Can you reconfigure the Xbox 360 controls? Do
you need to access a pointer-based menu system between shots? I.e. imagine
I'm using a one-switch interface, can I play 9 or 18 holes throughout, or
would I need someone to assist between holes?
Best wishes,
Barrie
--------------------------------------------------
From: "Steve Spohn" <steve at ablegamers.com>
Sent: Thursday, September 23, 2010 4:39 PM
To: "'Barrie Ellis'" <oneswitch at gmail.com>; "'IGDA Games Accessibility SIG
Mailing List'" <games_access at igda.org>
Subject: RE: [games_access] My Golf Game - released
> Hi Barrie and all,
>
> As far as AbleGamers criteria goes, my golf game is fully accessible. As
> I
> explained in the article at
> http://www.ablegamers.com/game-news/vtree-and-ernie-els-launches-first-fully
> -accessible-golf-game.html you can use the mouse, keyboard, Xbox 360
> controller, touch screen, and/or voice recognition technology - basically
> anything to play this game.
>
> The game play is near one switch, with the arrow slowly sweeping until you
> click (mouse, spacebar, X button) then the power goes up and down once you
> set the arrow and you click to stop it. The menus are not one switch but
> you can use the keyboard or voice recognition or mouse to jump right in
> and
> start playing.
>
> This game is absolutely the first and only mainstream golf title built
> from
> the ground up specifically to be played by disabled gamers. This is not
> an
> indie title or something run on an emulator, Vtree went out and convinced
> EA
> to publish a game specifically targeted to the people we fight for
> everyday.
> If that's not a win, I don't know what to call it.
>
> Perhaps our versions of "fully accessible" are slightly different but I
> don't know many disabilities that won't be able to play. Even those who
> could only literally use one of your big red buttons will be able to play
> this once someone clicks on start for them.
>
> And for the record, I have to have people put DVDs in my DVD-ROM to play
> but
> I don't count that against the accessibility. It would be nice to have
> the
> menus be completely one switch friendly, I agree with you, but in my
> opinion
> that's kind of like someone giving you a Ferrari and telling you that it's
> completely free but you have to pump your own gas.
>
> I'm just grateful for the Ferrari :)
>
> Steve Spohn
> Associate Editor
> The AbleGamers Foundation
>
> www.ablegamers.com
> www.ablegamers.org
>
> Find me on Skype! Username: Steve_Spohn
>
> -----Original Message-----
> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
> On Behalf Of Barrie Ellis
> Sent: Thursday, September 23, 2010 4:56 AM
> To: IGDA Games Accessibility SIG Mailing List
> Subject: Re: [games_access] My Golf Game - released
>
> Would have to play it first to say for sure. I would like to see a
> one-switch 3D golfing game where you can navigate the menus, and restart a
> game with the same interface. Don't know if it has or hasn't, but would
> like
>
> a easy quick-start menu system too.
>
> Not sure if you can reconfigure the Xbox 360 control set-up either. Guess
> I'll wait and see from a proper accessibility review via AbleGamers, the
> Accessible GameBase, Game FWD or Deaf Gamers.
>
> I did like the look of things from this video clip though:
> http://www.youtube.com/watch?v=4FL9gDtUkt8 - But can you play 9, 18 holes
> like that, or are you forced to use a point-and-click or Xbox 360
> controller
>
> interface? At this stage, I don't know. I'm hopeful.
>
> Barrie
>
>
> --------------------------------------------------
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Sent: Thursday, September 23, 2010 8:33 AM
> To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
> Subject: Re: [games_access] My Golf Game - released
>
>> Hi Barrie,
>>
>> well they are talking with other (great) guys about more features :-)
>> There is a vision and they are working to make great high quality
>> accessible
>> games!
>>
>> What would you change at the current games when you could?
>>
>> Best regards,
>> Sandra
>>
>> -----Ursprüngliche Nachricht-----
>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>> Im
>> Auftrag von Barrie Ellis
>> Gesendet: Donnerstag, 23. September 2010 09:02
>> An: games_access at igda.org
>> Betreff: [games_access] My Golf Game - released
>>
>> I'll let the links do the talking here. VTree's "My Golf Game"....
>>
>> VTree's web-site: http://www.vtreellc.com/
>>
>> AbleGamers run down + money off:
>>
> http://www.ablegamers.com/game-news/vtree-and-ernie-els-launches-first-fully
>> -accessible-golf-game.html
>>
>> IGDA GASIGS's 2007 Top 3 Accessibility Features for Golf Games:
>>
> http://gameaccessibility.blogspot.com/2007/12/top-3-accessibility-features-f
>> or-golf.html
>>
>> One-Switch take on Release:
>> http://switchgaming.blogspot.com/2010/09/my-golf-game.html
>>
>> It's not a fully accessible golf-game, but it is a highly-accessible
>> looking
>> golf-game. I'm looking forward to reading a good accessibility review
>> before
>> buying personally.
>>
>> Barrie
>>
>>
>>
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